- Single elimination in a 5v5. The tournament will all be a best of 3.
1.1 Draw
- In case there is a draw (15-15) there will be a mr5 on that map to decide who will win that round. The first team that reaches 6 points will win the round. If it ends in a 5-5 this will be done again until there is a winner.
2 Maps
- de_train
- de_inferno
- de_nuke
- de_mirage
- de_cache
- de_overpass
- de_cobblestone
2.1 Map pick
- The AWAY team will remove 2 maps from the map pool. After this, the HOME team will choose one of the remaining 5 maps as the first map in the series.
- The HOME team will remove 2 maps from the remaining 4 maps in the pool. Next, the AWAY team will choose one of 2 maps remaining in the pool as the second map in the series.
- The remaining map in the pool will serve as the tiebreaker map (if necessary).
- The maps will be played in order
3 Game and Server settings
This means that you'll play 15 rounds on each side. The team that reaches 16 first wins the match.
3.1 In-Game Overlays
All in-game overlays from the game are allowed, except:
- net_graph 0
- net_graph 1
- cl_showpos 1
- cl_showfps 1
3.2 Server/client settings
We're using the ESL server config: Two flashes and a maximum of two other grenades are allowed. Forbidden: weapon_recoil_model 0 mat_hdr_level 0/1/2 Always use: weapon_debug_spread_show 0
3.3 Bugs and forbidden actions
- Using bugs isn't allowed.
Boosting through walls, ceiling and ground, skywalking, map swimming, floating and sharking are all forbidden.
- Scripts are not allowed, except buy scripts.
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